It was fun for a few hours but then its limitations become all to apparent.
Spot on review
Keep getting a time out error on that site. Maybe I'll try again later.
That's too bad. I had high hopes from the hype.
It's not that the game is terrible, because it's actually pretty fun and creative. But certain aspects of it are unnecessarily aggravating, and that seems to be the overall opinion of the 3 or 4 reviews I read for the game. One problem is that the character's movement is controlled by the stylus, the stylus also being used to place objects and interact with them, which means if you miss tapping the tiny target on an object your character will move in that direction instead, often resulting in death. One reviewer suggested Maxwell (your character, unless you switch to a zombie avatar like I did) should have been controlled using the d-pad and allow the stylus to control the camera and your objects. I think that would have been an improvement.
Another thing I don't like is that the game wants you to use as few objects as possible. You earn more game money by being under par. But the whole point of the game is to summon up objects! And this, of course, made me think about the advanced Portal challenges where you use the least number of portals, but only after you beat the level. I wish it would have worked in some similar way. However, you at least get to play around with things in the level editor, and you can "master" stages you've already beaten by repeating them in unique ways.
Is it worth $30? I don't know. I've played much worse games for $50 or $60. Definitely borrow or hack it if you can. And I'd probably say go for it if you can find it used for cheaper. If you think the uniqueness of the game outweighs the aggravations we've mentioned, and if you think it could keep you interested in playing for an adequate amount of time, then it might be worth getting full-price.