Author Topic: Kerbal Space Program  (Read 4327 times)

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Offline Superman

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Kerbal Space Program
« on: July 17, 2013, 09:02:17 AM »
While professing that I don't have time for video games, I have been sneaking some time here and there to try out KSP. KSP is a space program simulator. It's set in a solar system that's smaller than ours, but follows the same basic physics. You build a rocket out of the available fuel tanks, engines, fins, nose cones, etc., then attempt to launch it into space. Emphasis on "attempt". Most things are going to blow up. It finds a great balance of being realistic enough to force you to learn, but forgiving and silly enough to stay fun.

The game is still very much in beta. There is a blatantly missing career mode at the moment, and some fairly limited rocket parts to choose from. That said, even though I haven't spent a lot of time with it, I can't see how anyone could eat through what they already have very fast.

I've managed to get a few things into space, and a couple into orbit. I managed to get one rocket to swing around the game's moon, but I didn't have enough fuel left to put it into an orbit, much less land, much much less make it back.

KSP reminds me a lot of Minecraft. There's limited instruction in the game itself. To learn how to do more complicated things, like actually get into orbit, you almost have to turn to the online community. There are tons of videos out there covering the basics, the supremely advanced, and the utterly silly. Additionally, KSP has a huge modding community that's built up around it. If there's a part you think the game is lacking, someone has probably made a mod to include it.

This guy is the random KSP YouTuber I've watched, he's probably not good for teaching you how to play, but he cover's a fairly wide breadth of what the game can do.
« Last Edit: July 17, 2013, 09:12:29 AM by Superman »

Offline Superman

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Re: Kerbal Space Program
« Reply #1 on: August 10, 2013, 04:02:41 AM »
I can fairly consistently get to the moon now. I'm still working on sticking the landing.

There are currently 9 little Kerbals on the moon that will never go home.
« Last Edit: August 10, 2013, 08:36:26 AM by Superman »

Offline lanky

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Re: Kerbal Space Program
« Reply #2 on: August 15, 2013, 17:53:29 PM »
I started playing this recently too, just the demo version but I am thinking of coughing up some coin for it.

And it is SpaceMineCraft.

I have managed to get a few ships into space and I have attempted to orbit the planet but currectly I've gotten as far as a highly elliptical flight path that plants me into the planet after going a long way away from it.

My master rocket has plenty of power to it, the first stage is a combination of 4 solid fuel tanks, they break off to reveal another 4 solid fuel tanks, which then break off to reveal 4 liquid fuel tanks, which eventually break off to reveal a single liquid fuel tank. If I fly straight up I can get quite high, steering is a bitch with the solids but once they break off I can then almost get into orbit.

It is a lot of fun but I will agree with you on the learning, the tutorials are VERY basic and there is quite a learning curve from completing the tutorials to actually getting yourself into orbit or onto another planet.
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Offline Superman

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Re: Kerbal Space Program
« Reply #3 on: August 16, 2013, 01:48:08 AM »
Don't forget your gravity turn. At around 10-15Km, tip your ship about 45° west. That's how the real spaceships do it.

Then you just blast as hard as you can prograde as you near the apoapsis until you circularize your orbit.

Rocket science!

Offline lanky

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Re: Kerbal Space Program
« Reply #4 on: August 16, 2013, 12:40:57 PM »
I got it into orbit last night, almost a completely circular one too. But then I got bored and tried to crash it into the planet but ran out of fuel and just went into a highly elliptical orbit that got very close but no crash
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Offline Superman

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Re: Kerbal Space Program
« Reply #5 on: August 17, 2013, 03:40:51 AM »
Haha. I didn't really think about that. The two biggest challenges are trying to escape gravity and then trying to get back into it. Just a little too far on either side results in drifting for eternity or exploding.

Have you been able to get any planes to work? Mine just sit there, or blow up on the runway.
« Last Edit: August 17, 2013, 03:57:41 AM by Superman »

Offline lanky

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Re: Kerbal Space Program
« Reply #6 on: August 17, 2013, 15:39:57 PM »
I'm still playing with the trial version so about all I can do is make rockets
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Re: Kerbal Space Program
« Reply #7 on: August 17, 2013, 21:16:29 PM »

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #8 on: August 25, 2013, 18:00:36 PM »
Have you been able to get any planes to work? Mine just sit there, or blow up on the runway.
Fills me with hope.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Kerbal Space Program
« Reply #9 on: August 27, 2013, 08:16:55 AM »
The game is still in beta. There isn't much in the way of tutorials. You just sort of have to tinker until it works. I haven't figured out what makes jet engines work reliably yet. The few times I have got them to work, I can't keep the vehicle on the runway long enough to take off.
« Last Edit: August 27, 2013, 08:22:48 AM by Superman »

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #10 on: August 27, 2013, 10:14:09 AM »
I'd say that if your jet engines are exploding prior to takeoff, then it's a safe bet that you haven't figured them out :P You guys have gotten me very interested in this game!
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Kerbal Space Program
« Reply #11 on: August 27, 2013, 10:30:24 AM »
The blowing up is usually when it careens off the runway. Usually.

Offline lanky

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Re: Kerbal Space Program
« Reply #12 on: August 27, 2013, 18:23:43 PM »
I'm going to buy the full version of the game tonight I think.

And it sounds like you need a stabiliser or something to help you steer.
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Offline Superman

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Re: Kerbal Space Program
« Reply #13 on: August 28, 2013, 02:53:31 AM »
Yeah, I put the RCS or whatever on them. It helps, but not enough.

Offline lanky

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Re: Kerbal Space Program
« Reply #14 on: August 28, 2013, 11:33:01 AM »
Maybe you just need to be a better pilot? :-p
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Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #15 on: August 28, 2013, 21:55:19 PM »
You guys have sold me on the game and I haven't even played it yet.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Kerbal Space Program
« Reply #16 on: August 29, 2013, 05:06:25 AM »
Maybe you just need to be a better pilot? :-p

Quite probable.

You guys have sold me on the game and I haven't even played it yet.

It's good times. It's nice because it's another sort of sandbox game that you can play a bit here and there where you have time.

Offline lanky

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Re: Kerbal Space Program
« Reply #17 on: August 30, 2013, 13:15:28 PM »
I bought the full version last night and did the moon orbit tutorial
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Offline Superman

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Re: Kerbal Space Program
« Reply #18 on: October 30, 2013, 04:34:26 AM »
I read a guide that said that most people who have problems with steering have their landing gear mounted at and angle. That's me. Apparently I need landing gear at 90° to the runway to work.

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #19 on: October 30, 2013, 07:33:02 AM »
Haha..
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Kerbal Space Program
« Reply #20 on: October 30, 2013, 09:15:57 AM »
In my defense, you often have to mount the landing gear on an uneven surface to get two in the back. Unless you override it, the system just contours the piece to whatever you're putting it on. I just assumed that since that was the default, it would work fine.

This game is great, but it's not especially intuitive and there isn't a ton of help right now. It'll be much better after a lot more polish.

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #21 on: October 30, 2013, 14:13:59 PM »
Kinda like Minecraft? I really don't know how players figure out new recipes by trial and error. You can't fit a lot of resolution into a 3x3 square.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Kerbal Space Program
« Reply #22 on: October 31, 2013, 04:55:44 AM »
It is a lot like that, except that with this game it's a little harder to play when you can't figure it out and the solutions can be a little more finicky.

The people who are really good at the game spend a lot of time figuring out the changing centers of mass and overall Δv for a mission. You can play and have tons of fun without taking that stuff into consideration, but it's harder to do the bigger stuff without becoming an amateur rocket scientist.

Bonus. It turns out rocket science isn't really as complicated as it looks. They have some really specific algorithms that look complicated, but I can do the math even without my four years of Calculus I.

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #23 on: October 31, 2013, 08:19:45 AM »
So your four years of Calculus still go unused.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline lanky

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Re: Kerbal Space Program
« Reply #24 on: October 31, 2013, 11:42:24 AM »
So your four years of Calculus still go unused.
HA!

I haven't played much of it recently, I need to get back into it.
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Offline Superman

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Re: Kerbal Space Program
« Reply #25 on: November 01, 2013, 04:08:05 AM »
So your four years of Calculus still go unused.

Well, four years of the same calculus class.

I haven't played much of it recently, I need to get back into it.

Same here. My desktop took a big dump while ago, so I can't play most games. Oh well, at least I'll always have porn.
« Last Edit: November 01, 2013, 04:12:20 AM by Superman »

Offline lanky

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Re: Kerbal Space Program
« Reply #26 on: November 01, 2013, 11:03:59 AM »
Same here. My desktop took a big dump while ago, so I can't play most games. Oh well, at least I'll always have porn.
Words that should not be in the same paragraph: "big dump" and "porn"
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Offline Superman

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Re: Kerbal Space Program
« Reply #27 on: November 02, 2013, 01:42:48 AM »
Two Girls One Roll of TP

Offline Poopyhead pianoman ♫

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Re: Kerbal Space Program
« Reply #28 on: November 02, 2013, 15:33:48 PM »
Two Girls One Roll of TP
I couldn't help but laugh...
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60