Recent Posts

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31
Minecraft / Re: Biomes
« Last post by gumstitch on April 20, 2014, 08:28:49 AM »
Something like that, yeah.
32
Video Games / Re: FTL (PC)
« Last post by Poopyhead pianoman ♫ on April 20, 2014, 03:28:55 AM »
I've said it before, and I'll say it again: it's the underdogs that always win. I just flew the Engi B to victory using both of the starting weapons and a halberd beam (only 3 weapon slots). I stuck a defense drone and a combat drone in the drone system, and I kept the anti-personnel drone for the whole game. I really struggled to get through the 4-shield enemies. It required a hit from the heavy ion, plus the combat drone in action, and a hit from the heavy laser, in order for the halberd beam to do some damage. I mean, it's taking the 'philosophy' of the Engi B to a whole new level.

The defense drone was priceless, probably saving me a ton in scrap repairs, not that I needed to pay, since I was given not one but two hull repair drones. The stats said this was one of my most scrap-profitable ships, at 2065 scrap (my highest record is only 2160).

And yet, although I struggled to get through four shields, I had some indispensable assistance from mind control (purchased around sector 4) and the cloak (purchased early). I didn't even need the cloak often, since the defense drone kept missiles away. I nearly defeated a ship using only top-level mind control.

I dunno how these hunks of junk make it through to victory, but I'm still picking the wrong winners. My success rate is about 10%.
33
Minecraft / Re: Pictures of my castle/fort
« Last post by Poopyhead pianoman ♫ on April 19, 2014, 23:32:15 PM »
That is truly beautiful. That's some of the nicest Minecraft work I've seen. Your fountains reminded me of my own waterwork on the pillars at the temple. I really like the diagonal accents in your construction.
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Minecraft / Re: Biomes
« Last post by Poopyhead pianoman ♫ on April 19, 2014, 23:17:26 PM »
It seems like that biome is an approximation of the poles. It says that no trees spawn there.

I also had forgotten that the world height is now doubled from what it was when I left. 256 blocks high, right?
35
Minecraft / Re: Map
« Last post by gumstitch on April 19, 2014, 21:32:51 PM »
We really need a current generation done if possible.
36
Minecraft / Re: Biomes
« Last post by gumstitch on April 19, 2014, 21:24:20 PM »
Grass is very telling of the biome type.
It's shade changes depending on the biome.

Grasslands will be a pale green, swamp is a dark green, forest/field is normal green, desert grass looks very dry,  jungle is very strong deep green, savanna grass is a dark yellow-y green.

There are well over a dozen different biomes now, but not all support grass.
One i'm hopeing we find is the ice plains with spikes. extremely rare, even on newly-seeded worlds.
http://minecraft.gamepedia.com/File:Ice_Plains_Spikes.png?version=49f3eab375ba68b117a4adacd75b5eb2
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Minecraft / Re: Pictures of my castle/fort
« Last post by gumstitch on April 19, 2014, 20:39:42 PM »
And here are some more shoots of the exterior.
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Minecraft / Pictures of my castle/fort
« Last post by gumstitch on April 19, 2014, 20:11:00 PM »
Ok, so i'll take a series of shots.
Keep in mind the place is still in development.

This shot is from the South Road facing North. You can see the Castle Proper in the distance with it's 4 spires, 2 of which are incomplete.

39
Minecraft / Re: Nether Adventure
« Last post by gumstitch on April 19, 2014, 18:12:57 PM »
Yup.
There are a few caveats, but essentially anything can pass through from either side.

A year or two ago i had a ghast in my overworld base. That was fun!
40
Minecraft / Re: Nether Adventure
« Last post by Poopyhead pianoman ♫ on April 19, 2014, 17:52:14 PM »
So you could create a portal in the middle of a nether fortress and have sick baddies all in your overworld junk?
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