I'm looking for more input on how we want to control who can log onto our server.
The goal is to make it dead easy to get people we want on, while protecting ourselves from griefing.
I was always a big fan of keeping it open. When those guys burnt down the treehouse, I kind of let it go. When they came back and looted it, I was thinking whitelist. When I started rebuilding it, I felt I had to close us off.
Other than the New Zealand kids, no one has tried to log on since a few days after the white list was turned on. It seems like the kids my cousin invited over lost interest pretty quickly. From that, it seems like we can mostly trust that the bans are doing the job.
Also, I do keep pretty regular back ups now. If someone came in and did some major damage, we could pretty easily load up an old save. The problem, of course, is that we'd also lose any work done during that time.
Lanky was asking about a setting that would let someone log on, but not interact until whitelisted. I know there is third party software that does that. I imagine it might be pretty easy to use. The problem is that most third party stuff stops working after major updates. I suppose, if we're lucky, Mojang might build in that functionality soon or at least get that promised API up and running.
I'm completely open to how we want to take care of it. I'll do whatever the group consensus is.