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Arts and Entertainment => Video Games => Minecraft => Topic started by: Superman on December 20, 2012, 07:42:19 AM

Title: Fireworks
Post by: Superman on December 20, 2012, 07:42:19 AM
I'm not sure what I'd ever do with them, but Fireworks.
Title: Re: Fireworks
Post by: gumstitch on June 30, 2013, 20:05:56 PM
They're good fun. Not very useful, but fun.
Set them up in dispensers, wire the dispenser to a door or cart track or something.....really make an entrance!
Title: Re: Fireworks
Post by: MommaSquid on July 02, 2013, 08:33:44 AM
I'm not sure what I'd ever do with them, but Fireworks.

In Arizona, we have the ability to purchase fireworks but it is illegal to use them 364 days out of the year. One town near me allows them to be set off on Christmas. Stores are currently stocked with fireworks because they know people willfully break the law on July 4th. So stupid.
Title: Re: Fireworks
Post by: Poopyhead pianoman ♫ on July 02, 2013, 09:58:03 AM
My first thought is... fireworks = alarm system.
Anything crosses the threshold, and the sky lights up! O.O And, and... an alarm sound like when the red lights flash on a submarine... and! and, hide your glowstone and bring out some redstone torches and flash them...

OK, flashing redstone torches as part of the alarm might be difficult. But the rest would be relatively simple!
Title: Re: Fireworks
Post by: gumstitch on July 03, 2013, 11:49:23 AM
Flashing redstone torches can be done, it's just challanging, and really difficult to make it look good with all the wiring required.

Something i was working on in one of my other worlds was a system where at night, the gates on my walls would shut and glowstone lamps would turn on automatically. Hugely complicated, and really hard to not make it look ugly. But i'm working on it.
I have sketches of ideas to try.
I shall try anew in the lankyland server, if it ever goes back up.
Title: Re: Fireworks
Post by: Poopyhead pianoman ♫ on July 03, 2013, 16:55:38 PM
Never fear, the server will go back up. We just need Superman to Return... hah.. no pun.

Was your gate system based upon time? Wouldn't it just be so much easier to have a daylight sensor? .... Nooootch! Daylight sensor, please.
Title: Re: Fireworks
Post by: gumstitch on July 03, 2013, 17:31:45 PM
Actually yes, it was using the light sensor that was brought in about 3 months ago.
It needs an inverter circuit attached to work as a night time sensor.
Title: Re: Fireworks
Post by: Poopyhead pianoman ♫ on July 03, 2013, 19:09:42 PM
There's a daylight sensor? Hah! That should be a pretty standard gate, then... unless your gate is huge. In which case, such gates are never simple.
Title: Re: Fireworks
Post by: gumstitch on July 04, 2013, 00:55:15 AM
Well, the problem is it's a light sensor, not a dark sensor, so it needs an inverter circuit to invert its signal. plus you'll then have 2, maybe 3 inputs on the one gate (buttons on either side to open it + light sensor). That requires huge amounts of additional wiring, hence it's complicated and big.
Title: Re: Fireworks
Post by: Poopyhead pianoman ♫ on July 04, 2013, 08:19:49 AM
Buttons on either side? What's the size of your gate?
Title: Re: Fireworks
Post by: gumstitch on July 05, 2013, 14:26:43 PM
Well that's just as an example. If you had a 3x3 piston door (or gate) you'd need a button on either side so you could open or close it from either side.
Title: Re: Fireworks
Post by: Poopyhead pianoman ♫ on July 07, 2013, 14:29:18 PM
Ah, I was mistakenly thinking left+right.

Yeah, stuff starts to get cramped when you create 3x3 gates. But a 2x3 gate is relatively uncramped!