Author Topic: Scribblenauts (PC, DS)  (Read 2213 times)

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Offline The Pamasaurus

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Scribblenauts (PC, DS)
« on: October 06, 2009, 02:23:34 AM »
Scribblenauts! Fantastic Little Game. Going to go play it now!

I've been searching for Scribblenauts all over the place! Stores where you live are probably different than mine, but where'd you find it?
« Last Edit: January 03, 2013, 09:06:54 AM by Superman »

Offline Captain Kibble

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Scribblenauts
« Reply #1 on: October 06, 2009, 04:05:46 AM »
US release date was a couple of weeks ago I think. UK release date is later this week. I'm in the UK, today is Monday and I didn't import it. I'm a bad man.  :)
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Offline The Pamasaurus

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Scribblenauts
« Reply #2 on: October 09, 2009, 16:23:29 PM »
Found Scribblenauts and am playing it. It doesn't seem like a game to sit down and play for hours. It's definitely better than one of those games on a cell phone, but mostly it's just for passing the time, I think. It's still very neat and fun, though.

Offline Hades ☠

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Scribblenauts
« Reply #3 on: October 12, 2009, 19:07:30 PM »
Found Scribblenauts and am playing it. It doesn't seem like a game to sit down and play for hours. It's definitely better than one of those games on a cell phone, but mostly it's just for passing the time, I think. It's still very neat and fun, though.

It is awesomely gay, awesome b/c there are 60,000 words. Gay because THE CONTROLS SUCK ASS, seriously, could have been #1 game, now its #1 idea, #eh game.
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Offline The Pamasaurus

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Scribblenauts
« Reply #4 on: October 13, 2009, 03:27:56 AM »
Agreed. I love that I can ride a pterodactyl, but the controls are way too sensitive (running forward) or not sensitive enough (why can't I friggin' jump sometimes??!?!?!).

Offline Captain Kibble

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Re: Scribblenauts
« Reply #5 on: October 13, 2009, 06:54:36 AM »
It was fun for a few hours but then its limitations become all to apparent.

Spot on review

[edited to add]

I wish I could go a whole sentence without a typo, I really do.
« Last Edit: October 13, 2009, 08:08:13 AM by Captain Kibble »
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Offline Superman

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Re: Scribblenauts
« Reply #6 on: October 13, 2009, 07:23:53 AM »
That's too bad.  I had high hopes from the hype.

Offline The Pamasaurus

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Re: Scribblenauts
« Reply #7 on: October 13, 2009, 16:44:35 PM »
It was fun for a few hours but then its limitations become all to apparent.

Spot on review

Keep getting a time out error on that site. Maybe I'll try again later.

That's too bad.  I had high hopes from the hype.

It's not that the game is terrible, because it's actually pretty fun and creative. But certain aspects of it are unnecessarily aggravating, and that seems to be the overall opinion of the 3 or 4 reviews I read for the game. One problem is that the character's movement is controlled by the stylus, the stylus also being used to place objects and interact with them, which means if you miss tapping the tiny target on an object your character will move in that direction instead, often resulting in death. One reviewer suggested Maxwell (your character, unless you switch to a zombie avatar like I did) should have been controlled using the d-pad and allow the stylus to control the camera and your objects. I think that would have been an improvement. 

Another thing I don't like is that the game wants you to use as few objects as possible. You earn more game money by being under par. But the whole point of the game is to summon up objects! And this, of course, made me think about the advanced Portal challenges where you use the least number of portals, but only after you beat the level. I wish it would have worked in some similar way. However, you at least get to play around with things in the level editor, and you can "master" stages you've already beaten by repeating them in unique ways.

Is it worth $30? I don't know. I've played much worse games for $50 or $60. Definitely borrow or hack it if you can. And I'd probably say go for it if you can find it used for cheaper. If you think the uniqueness of the game outweighs the aggravations we've mentioned, and if you think it could keep you interested in playing for an adequate amount of time, then it might be worth getting full-price.

Offline Hades ☠

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Re: Scribblenauts
« Reply #8 on: March 15, 2010, 19:04:22 PM »
Just wish they had added controlling max via the D-Pad
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Offline Superman

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Re: Scribblenauts
« Reply #9 on: March 16, 2010, 13:51:03 PM »
I heard they're making a sequel.  Maybe they'll take the awesome concept and bulk it out into an awesome game.

Offline Hades ☠

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Re: Scribblenauts
« Reply #10 on: March 17, 2010, 14:07:18 PM »
No, they said they were done with the DS after Drawn To Life 2.
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Offline Superman

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Re: Scribblenauts
« Reply #11 on: January 03, 2013, 09:06:28 AM »
I picked up Scribblenauts Unlimited for really cheap the other day. It's a PC sequel? port? I don't know. I never played the DS version.

I didn't experience any of the control issues you guys were talking about. On the PC you can use just your mouse, or you can use wasd or arrows as well.

Also, the PC adds in an item editor. If there's a word you really think belongs in the game, you can just make that item and add it in.

I just started the game. I finished the first main level and all of its sublevels, and just started the second level.

I like the concept a lot. Coming up with odd solutions is fun, but it does sort of funnel you in sometimes. My girlfriend was especially disappointed when she was forced to use the most obvious solution.
« Last Edit: January 04, 2013, 04:30:28 AM by Superman »

Offline Superman

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Re: Scribblenauts (PC, DS)
« Reply #12 on: January 03, 2013, 15:36:00 PM »
It's really easy to get around with a jetpack or wings.

Also, I've solved two puzzles so far using "dead baby".
« Last Edit: January 04, 2013, 04:44:18 AM by Superman »