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Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)

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Poopyhead pianoman ♫:
I've played through Elder Scrolls III: Morrowind to completion only—and really enjoyed it. I heard some disappointing things about the fourth instalment, Oblivion. The sales guys do a good job of talking up the fifth entry in this series, Skyrim.

http://www.gametrailers.com/video/e3-2011-elder-scrolls/714852
http://www.gametrailers.com/video/e3-2011-elder-scrolls/715403

I'd prefer to get some more info about how player statistics are handled. I don't exactly like the idea of "getting away from tables" because I like to keep track of where I'm headed in a game, however it's always more about how well the developer has implemented some inspirational idea than about whether the idea was bad in the first place.

I also like being able to choose from a wide range of starting character types as it inevitably enhances replayability.

greensteam:
I read that Skyrim does a good job of letting you switch up your play style without starting a new character.

I have a friend who recently bought Morrowind on steam to play it again before Skyrim since he's already played Oblivion a lot and he says Oblivion is better in every way. 

I think it's worth playing before Skyrim.  My friend did say he couldn't access a menu on the PC to do things like god mode and stuff.  Though he did buy it from steam.  Not sure if that stops you from using cheats, I haven't looked into it yet.

I'm looking forward to Skyrim and can't wait to play it though, hope they have new races.

Poopyhead pianoman ♫:
Interesting. I read many complaints about the merging of skills into nonsensical skill trees (like using an axe counts as a blunt weapon or something) and that the fame rating still doesn't really change anything about the world you're in. The developers seem to have taken this criticism to heart and kept hammering the point that there is less focus on these skill tables and more on the organic evolution of your abilities, i.e. your character evolves depending on how you play them but it's supposed to feel more natural.

Makes sense, I suppose, and sounds interesting.

Also, they've coined the phrase "radiant story" which seems to refer to more natural interaction with the world. The world will not stop what it's doing when you have a conversation with someone; NPCs will probably be practising their occupation (i.e. a cook will be cooking); NPCs will fight over items that you drop or rush to return them to you; shop owners who are murdered may well be replaced by another NPC who may offer the same quests and items but will have a different attitude toward you.

I must say that I'm warming to Skyrim but I'd have to buy a new laptop to play it! I can't even play some of the games I've bought in the last year or so, given that my laptop is now a wizened three years old.

greensteam:
Same.  I still can't figure out if I want a desktop or laptop. 

In Oblivion they had Blade, Blunt and Hand to Hand.  Though Hand to Hand is being removed in Skyrim.  So this isn't new?

Poopyhead pianoman ♫:

--- Quote from: greensteam on July 02, 2011, 06:40:42 AM ---In Oblivion they had Blade, Blunt and Hand to Hand.  Though Hand to Hand is being removed in Skyrim.  So this isn't new?

--- End quote ---
True, not new: Morrowind had 27 skills, Oblivion had 21 and Skyrim will have 17. But I didn't play Oblivion and Skyrim looks pretty good!

Laptop for me... lets me move it around, which I do a lot with my current laptop.

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