Author Topic: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)  (Read 11553 times)

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Offline Poopyhead pianoman ♫

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Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« on: July 01, 2011, 10:47:21 AM »
I've played through Elder Scrolls III: Morrowind to completion only—and really enjoyed it. I heard some disappointing things about the fourth instalment, Oblivion. The sales guys do a good job of talking up the fifth entry in this series, Skyrim.

http://www.gametrailers.com/video/e3-2011-elder-scrolls/714852
http://www.gametrailers.com/video/e3-2011-elder-scrolls/715403

I'd prefer to get some more info about how player statistics are handled. I don't exactly like the idea of "getting away from tables" because I like to keep track of where I'm headed in a game, however it's always more about how well the developer has implemented some inspirational idea than about whether the idea was bad in the first place.

I also like being able to choose from a wide range of starting character types as it inevitably enhances replayability.
« Last Edit: December 29, 2012, 05:04:46 AM by Superman »
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #1 on: July 01, 2011, 11:05:04 AM »
I read that Skyrim does a good job of letting you switch up your play style without starting a new character.

I have a friend who recently bought Morrowind on steam to play it again before Skyrim since he's already played Oblivion a lot and he says Oblivion is better in every way. 

I think it's worth playing before Skyrim.  My friend did say he couldn't access a menu on the PC to do things like god mode and stuff.  Though he did buy it from steam.  Not sure if that stops you from using cheats, I haven't looked into it yet.

I'm looking forward to Skyrim and can't wait to play it though, hope they have new races.

Offline Poopyhead pianoman ♫

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Re: Elder Scrolls V: Skyrim
« Reply #2 on: July 02, 2011, 03:27:56 AM »
Interesting. I read many complaints about the merging of skills into nonsensical skill trees (like using an axe counts as a blunt weapon or something) and that the fame rating still doesn't really change anything about the world you're in. The developers seem to have taken this criticism to heart and kept hammering the point that there is less focus on these skill tables and more on the organic evolution of your abilities, i.e. your character evolves depending on how you play them but it's supposed to feel more natural.

Makes sense, I suppose, and sounds interesting.

Also, they've coined the phrase "radiant story" which seems to refer to more natural interaction with the world. The world will not stop what it's doing when you have a conversation with someone; NPCs will probably be practising their occupation (i.e. a cook will be cooking); NPCs will fight over items that you drop or rush to return them to you; shop owners who are murdered may well be replaced by another NPC who may offer the same quests and items but will have a different attitude toward you.

I must say that I'm warming to Skyrim but I'd have to buy a new laptop to play it! I can't even play some of the games I've bought in the last year or so, given that my laptop is now a wizened three years old.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #3 on: July 02, 2011, 06:40:42 AM »
Same.  I still can't figure out if I want a desktop or laptop. 

In Oblivion they had Blade, Blunt and Hand to Hand.  Though Hand to Hand is being removed in Skyrim.  So this isn't new?

Offline Poopyhead pianoman ♫

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Re: Elder Scrolls V: Skyrim
« Reply #4 on: July 02, 2011, 15:52:00 PM »
In Oblivion they had Blade, Blunt and Hand to Hand.  Though Hand to Hand is being removed in Skyrim.  So this isn't new?
True, not new: Morrowind had 27 skills, Oblivion had 21 and Skyrim will have 17. But I didn't play Oblivion and Skyrim looks pretty good!

Laptop for me... lets me move it around, which I do a lot with my current laptop.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Poopyhead pianoman ♫

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Re: Elder Scrolls V: Skyrim
« Reply #5 on: July 03, 2011, 19:07:19 PM »
I have a friend who recently bought Morrowind on steam to play it again before Skyrim since he's already played Oblivion a lot and he says Oblivion is better in every way.
Really? In every way? I would expect graphics and mechanics to be improved with each new addition to a franchise but gameplay is the single, most important characteristic. Otherwise known as "fun". If they don't improve the fun, what's the point?

So I ask: is it really better in every way?
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #6 on: July 03, 2011, 19:16:12 PM »
I will ask him again and get back to you with details! 

Offline Superman

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Re: Elder Scrolls V: Skyrim
« Reply #7 on: July 06, 2011, 06:56:16 AM »
The developers seem to have taken this criticism to heart and kept hammering the point that there is less focus on these skill tables and more on the organic evolution of your abilities, i.e. your character evolves depending on how you play them but it's supposed to feel more natural.

FFII style. I loved that idea.

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #8 on: July 06, 2011, 13:47:48 PM »
My friend comparing Morrowind to Oblivion:

"Movement is eh, stealth isn't as good.  Dialogue is difficult, persuasion is insanely difficult.  There is a take all button but you still have to open everything up like a chest. (Including flowers)

In Morrowind if you hit something you don't know if you hit it because nothing happens half the time.  I hit stuff with my starting dagger and only like 1 in every 12 hits actually hit.   Then I upgraded to a sword which helped. 

In Oblivion you might not do a lot of damage, but if you hit something you hit it."

I asked how much more fun Obilvion is than Morrowind.

"About... 6"

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Re: Elder Scrolls V: Skyrim
« Reply #9 on: July 11, 2011, 20:03:26 PM »
Lol, 6 times more fun than Morrowind? I just reinstalled Morrowind and am going to play through it again. I would definitely give the newer Oblivion and Skyrim a go, though.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #10 on: August 09, 2011, 08:06:23 AM »
I was a Morrowind fanatic when it originally released. FANATIC. I had multiple characters that eventually all evolved into jacks-of-trade type deals, but probably by my own design. Character creation is historically rich in the ES series, so I don't expect anything less in Skyrim.

I have a friend who recently bought Morrowind on steam to play it again before Skyrim since he's already played Oblivion a lot and he says Oblivion is better in every way.
Really? In every way? I would expect graphics and mechanics to be improved with each new addition to a franchise but gameplay is the single, most important characteristic. Otherwise known as "fun". If they don't improve the fun, what's the point?

So I ask: is it really better in every way?

I don't recall having too many issues with gameplay, but I played it back in '02 on the console. I'm sure it's quite a different experience to replay nearly 10 years later, especially after playing its descendent.

Morrowind had a robust enchantment system that I was sad to see so mutilated in Oblivion. Though, in hind sight, those god-like characters with uber gear kinda sucked the enjoyment out of the game very quickly.

In Morrowind if you hit something you don't know if you hit it because nothing happens half the time.  I hit stuff with my starting dagger and only like 1 in every 12 hits actually hit.   Then I upgraded to a sword which helped. 

That could be part of that (sometimes annoyingly) rich character creation system. If your friend didn't set short blade as a major skill and doesn't have a high speed (short blade's governing attribute), then that will negatively impact accuracy. Accuracy can also be diminished by illnesses/curses and noobiness.

I'm such a fucking dork.

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #11 on: August 09, 2011, 08:22:25 AM »
I'll find out what he picked, I haven't looked at the creation system very much.

I'm probably a dork too so, at least you're not alone?  ;D

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #12 on: August 09, 2011, 09:01:07 AM »

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #13 on: August 09, 2011, 09:05:32 AM »
We can talk about games as much as you want, promise.

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Re: Elder Scrolls V: Skyrim
« Reply #14 on: August 09, 2011, 21:08:43 PM »
My Morrowind character favourite is the agile thief. My last character ended up being able to steal things from in front of people. NOTE: Pickpocketing was faulty, so the victim almost always knew you were there.

LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #15 on: August 10, 2011, 02:11:12 AM »
We can talk about games as much as you want, promise.

 :supersmile:


My Morrowind character favourite is the agile thief. My last character ended up being able to steal things from in front of people. NOTE: Pickpocketing was faulty, so the victim almost always knew you were there.

I always loved being a sniper assassin using illusion spells with bows. Sometimes daggers.

I have an excite for Skyrim.


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Re: Elder Scrolls V: Skyrim
« Reply #16 on: August 10, 2011, 02:37:30 AM »
Me too. Reckon your PC will be able to handle it?
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #17 on: August 10, 2011, 04:12:47 AM »

Offline Poopyhead pianoman ♫

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Re: Elder Scrolls V: Skyrim
« Reply #18 on: August 10, 2011, 21:58:05 PM »
Oh, yes! That thread is full of win. Also: jealous.

I have:

Intel Core 2 Duo T5450 @ 1.66Ghz
2GB DDR2 @ 332MHz
128MB GeForce 8400M GS
156GB Seagate ATA HDD
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #19 on: August 18, 2011, 14:19:11 PM »
I was a Morrowind fanatic when it originally released. FANATIC.
Hey Pam, did you usually join a house? Become the leader? Which house(s)?
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #20 on: August 20, 2011, 01:52:54 AM »
I was a Morrowind fanatic when it originally released. FANATIC.
Hey Pam, did you usually join a house? Become the leader? Which house(s)?

I usually joined Telvanni because I liked the house you get at the end. Also, magic.

Hllalu (or however you spell it) was OK because that old pervert was interesting.

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Re: Elder Scrolls V: Skyrim
« Reply #21 on: August 20, 2011, 22:05:17 PM »
That's interesting. I also gravitated towards the Telvanni because of their mystery and penchant for murder—but not for the magic. I never joined Hlaalu but I think you mean Grandmaster Eno Hlaalu?
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #22 on: August 21, 2011, 15:22:58 PM »
That's interesting. I also gravitated towards the Telvanni because of their mystery and penchant for murder—but not for the magic. I never joined Hlaalu but I think you mean Grandmaster Eno Hlaalu?

I guess that was his name, yeah. The grandmaster.

Offline Superman

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Re: Elder Scrolls V: Skyrim
« Reply #23 on: November 11, 2011, 06:45:46 AM »
Infinite quests generated based on your previous gameplay? Wow.

Link

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Re: Elder Scrolls V: Skyrim
« Reply #24 on: November 12, 2011, 07:54:02 AM »
I like it.  Skyrim looks very good.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #25 on: December 08, 2011, 08:50:20 AM »
Can't review game. Too busy playing it.

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Re: Elder Scrolls V: Skyrim
« Reply #26 on: December 08, 2011, 09:08:59 AM »
Yet you had the time to post?  ::)

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Re: Elder Scrolls V: Skyrim
« Reply #28 on: December 08, 2011, 10:19:40 AM »
I've kept my distance. Luckily, I'm pretty sure it wouldn't run on my computer. Fallout 3 just about took over my life for a few months there. I know the dangers.

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Re: Elder Scrolls V: Skyrim
« Reply #29 on: December 08, 2011, 11:54:34 AM »
 :angel:

So, what are you playing as?

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #30 on: December 09, 2011, 02:34:42 AM »
Breton, mostly focusing on archery/sneak and using light armor. I use bound bow so I've got a few points in conjuration. I'm only level 30 so far because skills don't level up too often when you one shot most everything.  8)

(click to show/hide)

Are you playing it yet? What are you playing as?
« Last Edit: December 09, 2011, 02:40:04 AM by The Pamasaurus »

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Re: Elder Scrolls V: Skyrim
« Reply #31 on: December 09, 2011, 07:02:41 AM »
You big, shiny nerd.  I don't think Skyrim would run on my laptop, either.  I will play it one day, though.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline greensteam

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Re: Elder Scrolls V: Skyrim
« Reply #32 on: December 09, 2011, 09:56:13 AM »
I like that.

I'm procrastinating on building my own PC. I still have to learn how to do that, and then buy skyrim. I have however played a little bit with my friend's copy on a 360.

Of course, I still took sometime and decided on characters I'd make.

First character might be a Redguard dual-wielding axes, focusing on Stamina, then Health with no Magicka.


Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #33 on: December 09, 2011, 14:31:30 PM »
 I love that you can dual wield. Gonna do that the next playthrough.

I folded and got it for 360 so I could be in bed or couch to play rather than my computer chair. Downloaded to the system plays more smoothly, but the graphics aren't as impressive and no mods.   :-\

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Re: Elder Scrolls V: Skyrim
« Reply #34 on: December 09, 2011, 14:58:04 PM »
PCs rule the roost.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #35 on: December 09, 2011, 15:25:56 PM »
I was looking at some perks and now I'm leaning towards starting with Archery.  Oh Skyrim, you.

Ah, Comfort/Flexibility vs Graphics/Mods. Both are really nice. I prefer graphics and mods.

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #36 on: December 23, 2011, 02:44:26 AM »
I have now
(click to show/hide)
Hope it isn't annoying.

Offline Superman

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Re: Re: Elder Scrolls V: Skyrim
« Reply #37 on: December 23, 2011, 04:46:41 AM »
(click to show/hide)
Awesome.
« Last Edit: December 23, 2011, 09:22:45 AM by Superman »

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Re: Elder Scrolls V: Skyrim
« Reply #38 on: December 23, 2011, 06:55:35 AM »
Well just ruin the spoiler tag I took time to do.

(click to show/hide)
« Last Edit: December 23, 2011, 09:22:19 AM by Superman »

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Re: Elder Scrolls V: Skyrim
« Reply #39 on: December 23, 2011, 09:20:10 AM »
Ahhh! Sorry. They don't show up on Tapatalk. Fixing.

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Re: Elder Scrolls V: Skyrim
« Reply #40 on: December 23, 2011, 17:38:39 PM »
Did you ever try being a vampire in Morrowind?  It sounded like too much effort.  You know, avoiding daylight and all.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #41 on: December 29, 2011, 03:58:00 AM »
Did you ever try being a vampire in Morrowind?  It sounded like too much effort.  You know, avoiding daylight and all.

I can't remember if I did that because, like you said, I know it was a pain.

(click to show/hide)

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Re: Elder Scrolls V: Skyrim
« Reply #42 on: January 16, 2012, 16:52:16 PM »
So.  You've been playing Skyrim for a while now.  Yes, I'm talking to you.

What's the verdict?
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #43 on: January 31, 2012, 02:28:21 AM »
So.  You've been playing Skyrim for a while now.  Yes, I'm talking to you.

What's the verdict?

Oh! Me?

It's reminiscent of Morrowind so I like it better than Oblivion, but I still like Morrowind more (I'm such a fanboy). They make many references to the older games and have kept familiar NPCs like M'aiq the Liar. Good old M'aiq.

Some of the areas are surprisingly beautiful and fun to explore. I'm looking at you, Blackreach. The Dwarven ruins still creep me out and I appreciate that a game can do that.

I confess; I haven't completed the main quest. I'm waiting to finish it before they release the DLC so that I can have unbroken content & playtime. I will say the main quest is good so far - I enjoy having the more unique Dovahkiin character like the Nerevarine in Morrowind, compared to just being Martin's herald in Oblivion. However, the guild quests aren't as interesting as they were in Oblivion. And if there's a fighter's guild then I don't know about it. I guess the Companions are the fighter's guild equivalent, but...

(click to show/hide)

Some of the miscellaneous quests are interesting, but most are just "I lost x-item at x-location; I wish I had it back, hint hint." I enjoy earning the Thane title in the cities because going through all that usually means pretty interesting quests and then the chance to buy a nice house at the end.

Also, you get to fight dragons and absorb their souls to learn shout spells. What isn't good about that? 

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Re: Elder Scrolls V: Skyrim
« Reply #44 on: January 31, 2012, 08:21:26 AM »
Some of the miscellaneous quests are interesting, but most are just "I lost x-item at x-location; I wish I had it back, hint hint."

Aren't those the randomly generated ones? My understanding is that you could have infinite quests because it could always make up new ones.

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Re: Elder Scrolls V: Skyrim
« Reply #45 on: February 01, 2012, 05:01:15 AM »
Some of the miscellaneous quests are interesting, but most are just "I lost x-item at x-location; I wish I had it back, hint hint."

Aren't those the randomly generated ones? My understanding is that you could have infinite quests because it could always make up new ones.

I'm not sure which ones are randomly generated. There are quests to go kill bandits and giants for the Jarl of each city that I feel are probably random, but maybe some of the other side quests are as well.

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Re: Elder Scrolls V: Skyrim
« Reply #46 on: February 01, 2012, 20:40:32 PM »
Also, you get to fight dragons and absorb their souls to learn shout spells. What isn't good about that? 
Not a lot!

I never played Oblivion, so I can't empathise with you there.  I did really enjoy Morrowind.  I enjoyed being the Nerevarine and discovering new things about myself and the world.  I actually read a LOT in Morrowind.  I once learned that there are something like 3000 pages of text to read in that game!  It was one of the most enjoyable parts because it lent a sense of depth and reality to the experience.  The most boring part was when I wasn't learning new things.  Although I must say that I stopped exploring towards the end even though half of the island remained unexplored.  It was grinding to start filling in those gaps on my map just to see what was out there.

The best part was always when doing something different than before: finding one of those powerful relics lying in some random place; meeting a character who is 4000 years old; teleporting around the place using an abandoned magical transport system.  That stuff was cool.

I'm surprised that you say Morrowind is still better than Skyrim.  I expect they would've figured out that Morrowind was awesome after the reception of Oblivion.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #47 on: August 19, 2012, 17:08:58 PM »
Still playing Skyrim?  I wandered into a local game store this week and saw Skyrim for around $60 (was $90-$100) when it came out last year.

I was just wondering if you still thought Morrowind was awesomer.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline The Pamasaurus

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Re: Elder Scrolls V: Skyrim
« Reply #48 on: August 19, 2012, 18:32:18 PM »
Not anymore. I beat it a while ago and kinda tabled it. I guess I don't obsess over things like I did in high school / college.

But I have heard rumors of an Elder Scrolls mmo.

I was just wondering if you still thought Morrowind was awesomer.

Yes, but just for the nostalgia. It was my first. It's not like Bethesda hasn't had 10 years to improve graphics, story, character design, and other stuff.

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Re: Elder Scrolls V: Skyrim
« Reply #49 on: August 19, 2012, 21:48:55 PM »
True.  Dragonborn sounds nice and unique, like Nerevarine.  And the graphics look good.  Still haven't upgraded my laptop, though.

The Elder Scrolls MMO sounds intriguing.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim
« Reply #50 on: October 05, 2012, 01:52:45 AM »
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Elder Scrolls V: Skyrim
« Reply #51 on: October 05, 2012, 04:29:44 AM »
Ha!

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Re: Elder Scrolls V: Skyrim
« Reply #52 on: October 19, 2012, 07:49:04 AM »
Those filthy wooden bowl thieves.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #53 on: January 04, 2013, 05:56:07 AM »
The people that make these mods deserve medals.

http://www.youtube.com/watch?v=M2DshotexMU#!

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #54 on: January 10, 2013, 15:02:04 PM »
Pretty cool.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #55 on: February 01, 2014, 04:58:29 AM »
My brother gave me all of the Elder Scrolls games for Christmas. I don't think I'll ever have that much time, but it did come in a really neat box with really neat maps and stuff.

I played through the opening of Skyrim and a couple of quick quests to get the feel.

I had a friend that used to play through Fallout 3 (and probably 1 and 2 also) over and over, each time with a different character and different goals and all that junk. He was kind of playing the game that was programmed, but he was more using it as a platform to role play. He created a character in his head, used the game creation engine to design a character that fit, and then played the way that character would act.

When I played Fallout 3, I didn't want to miss anything so I needed all of my stats high to pass all of the skill checks, I spent hours picking up and selling everything that wasn't nailed down, I picked all of my equipment based on the little numbers they displayed, and I'd systematically scour ever last inch of the play area in case there's one little bit of the game I might have missed. I wasn't playing the game. I was playing the game engine. I loved it at the time, but it's a time suck and doesn't appeal to me at all now.

The best thing Skyrim did for me, right off the bat, was throw so many weapons and sets of armor at me that I overfilled my inventory in the first couple of minutes. It was like a big flashing sign that said, "quit worrying so much about this stupid shit and play the game." It's so much more fun. The game is so damn big, that I don't care if I miss a lot of it.

Also, the skill tree thing is awesome. No classes. No linear skill paths. It's FFII's system, where skills improve from use, mixed with a little skill point allocation. It's detailed enough to let you steer your character, but not so complicated that you're managing points instead of playing.

It's not perfect. They spruced it up a lot, but I still recognize the game engine and that pulls me out of the game a little. Also, the quests are still pretty much pass/fail from what I can tell. For example, the first quest that I got to (I assume it's a common early one) was to find this artifact that was stolen and return it to the owner. By the time I got the artifact, it was revealed that there was probably a lot more to it than met the eye. I had decided that my character was the kind of guy that just wanted to finish the job and move on, but it wouldn't let me return the thingy until I investigated further aka, jumped through each prescribed hoop. It turned out to be part of the bigger story, so maybe that's why it had to be ridged, but I'm really interested to see this kind of game a couple of iterations from now, where it's even more freeform
« Last Edit: February 01, 2014, 05:03:10 AM by Superman »

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #56 on: February 01, 2014, 11:29:58 AM »
I liked Skyrim but it wasn't fun playing on a non-gaming laptop where I slowed down all the time and would miss someone in melee range.

I've heard many times how Skyrim is wide as the ocean and deep as a puddle. There's a lot of little caves and areas to find that people are still discovering but seems most everyone is tired of going to a cave with drauger to find that one item to get back for some gold. Infinite quests are cool but not the same quest forever.

Other comments that the elder scroll games get prettier and lose more depth.

The UI is pretty terrible, at first I liked it but quickly found it unintuitive, like when moving around in the skill tree. I'll sometimes jump from the middle of one tree to another because of the weird layout.

I still think it's a fun game but it's better to just play and not think about it too much.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #57 on: February 04, 2014, 04:03:19 AM »
I haven't played the other games, so I don't have anything to compare it to. I think I agree that it's a little shallower than it seemed at first. That said, it works out pretty well for me. I don't have time to get involved in anything too deep. I just want to pick up my hammer and smash some heads. I'm at a point in my life where I'll just fill in the blanks with my imagination.

I also have a hell of a time with the UI. Now I remember having the similar problems with Fallout. You're right, that skill tree menu is particularly bad.

I like the leveling and character customization a little more each time. My friend made his own rogueish character and was pushing it a little ninja-y. I have a guy that I'm playing a little more on a barbarian path than a typical fighter. When I play, it's all about doing as much damage fast enough to minimize how much I take. So there's a lot of running in and trying for one hit kills, then just madly swinging until there's gore everywhere. When he was playing, it was about delivering damage while avoiding taking damage. So there was a lot of timing out shots, maneuvering into blind spots, and dodging slow swings. Seeing the possibilities for that make me ready to start again right now. I think I'll take depth there over depth in story.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #58 on: February 08, 2014, 07:43:44 AM »
God damned vampires!

Offline greensteam

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #59 on: February 08, 2014, 10:55:04 AM »
What'd they do?

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #60 on: February 11, 2014, 05:15:19 AM »
One of the little assholes bit me and then my eyes got all bloodshot and the sun started to hurt.
« Last Edit: February 11, 2014, 05:43:18 AM by Superman »

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #61 on: February 21, 2014, 06:17:57 AM »
I found a ninja sword, so I put my mercenary barbarian away for a bit and started a ninja build. Working on stealth, pick pocketing, and even an assassination or two has been a really fun change of pace.

Late to the party, so sorry if this isn't a revelation to anyone else. I love how great of a roleplaying system this game is. And maybe it's just that I don't have the same kind of free time anymore, but the sheer size of the game makes it easier to resist the temptation to do it all with one character. Every time I play for a bit, I find a few more things that inspire a completely different way of playing. If I had the free time, I bet I'd have a good 10 unique character styles going at a time. When I started I thought it was getting close to the kind of game I want. Now I think it might already be.

« Last Edit: February 21, 2014, 06:21:46 AM by Superman »

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #62 on: February 22, 2014, 15:04:18 PM »
Have you made a psychopath kill everything immediately character? I had a friend do that with Oblivion once for a fair bit of time.

I favor stealth, stealth+magic, and magic builds. I like glass canons, prefer doing more damage or having interesting abilities over health and armor.

Why I love Loki so intensely, he's my favorite.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #63 on: February 25, 2014, 07:45:42 AM »
I favor stealth, stealth+magic, and magic builds. I like glass canons, prefer doing more damage or having interesting abilities over health and armor.

For these sorts of games, I tend to go for more straightforward characters. High health, high physical damage, not much else.

This game opens it up a little more. I still have that character, but I'm trying the whole stealth and a bit of magic (just healing and bound weapons) with my second character. I can clear out most bandit camps without anyone knowing I'm there. It's a slower way to play, but it's rewarding to play differently.

This is the first game where using magic seems interesting. I have some ideas on a magic character I'd like to use. I haven't yet though.

Have you made a psychopath kill everything immediately character?

Psh. Heck no. I gotta get paid.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #64 on: February 25, 2014, 09:18:26 AM »
I'm confused about spells like Telekinesis that don't seem to do anything.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #65 on: February 26, 2014, 10:00:54 AM »
I didn't even know that was a thing.

I'm starting to understand the categories they put the types of magic in. That makes it less daunting. I'd still have to play more to know what I'd do with a mainly magic character. I like the ice mages that control the undead. I could see that as being fun, but it's already in the game. I'd like to make up my own unique character like my other two.

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Re: Elder Scrolls V: Skyrim (PC, PS3, Xbox 360)
« Reply #66 on: March 06, 2014, 09:07:56 AM »
Have you made a psychopath kill everything immediately character? I had a friend do that with Oblivion once for a fair bit of time.

I now have a level 3 nord that runs naked through the woods with nothing but two daggers. He attacks anyone he comes across. He only loots potions, food, and shinies. His two handed skill is already high for his level because it's the only skill he uses. Turns out psychopath is a viable play style.