Author Topic: Temple  (Read 2880 times)

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Offline Superman

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Temple
« on: February 15, 2012, 03:09:58 AM »
I think I have enough gunpowder to finish off the mountain.

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Re: Temple
« Reply #1 on: February 24, 2012, 02:00:12 AM »
I decided it was time to step up and do my part in actually building the temple. I brought tons and tons of sand in from Spawn. I built one column and started on a second.

I didn't know how to build the inside of the base though. Pianoman's going to have to come back and make the water flow correctly.

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #2 on: February 24, 2012, 09:09:41 PM »
Oh, that is  :win:!

Basically, what you see in each pillar is what you get.  Then I carve out the paths for the water and replace any visible filling blocks (i.e. dirt of cobblestone) with sandstone.  There's a knack to manipulating the water to flow the right way, though.  It really is just one water source from the top of the pillar that splits into three streams at the bottom.  You can see how I do it next time we're on together.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Temple
« Reply #3 on: February 25, 2012, 04:36:05 AM »
Then I carve out the paths for the water and replace any visible filling blocks (i.e. dirt of cobblestone) with sandstone.

Oh yeah. I didn't do that either. The exterior is right, but I bet you can see in and see the dirt blocks. I'll take a close look at the completed ones.

There's a knack to manipulating the water to flow the right way, though.  It really is just one water source from the top of the pillar that splits into three streams at the bottom.

Yeah, I got that much. It just wasn't until the water hit the bottom that I realized there obviously had to be something internally.

Offline Superman

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Re: Temple
« Reply #4 on: February 26, 2012, 09:51:23 AM »
We should blow the mountain tonight too. I think there's enough gunpowder. It just need to be crafted into TNT and placed. We get pictures from a few angles of the explosion.

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #5 on: February 26, 2012, 03:35:09 PM »
I'm up for that.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

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Re: Temple
« Reply #6 on: February 29, 2012, 03:37:50 AM »
Remember when I was asking what you were going to do with the roof and then suggested bas relief sculptures in the pediments? Turns out that was less an idea I had and more a memory from Arch. History 1001.

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #7 on: February 29, 2012, 05:40:29 AM »
Remember when I was asking what you were going to do with the roof and then suggested bas relief sculptures in the pediments? Turns out that was less an idea I had and more a memory from Arch. History 1001.

Haha!  I didn't realise you thought it was an original idea and had assumed you were inspired by ancient religious monuments from the real world.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Temple
« Reply #8 on: February 29, 2012, 05:59:53 AM »
I knew it was a thing in general, I didn't know it was a thing specifically.

I've always equated spawn as a perverted Pantheon and the Temple as a far less perverted Parthenon. I didn't know, or at least didn't remember that I knew, that the Parthenon had bas relief in the pediments. Turns out it was a pretty prominent feature and I really did deserve that C.

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #9 on: February 29, 2012, 06:24:33 AM »
Do you reckon we can define the relief well enough?  Minecraft is pretty blocky.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Temple
« Reply #10 on: February 29, 2012, 06:48:55 AM »
So are the figures we'd be sculpting.

I don't know for sure. I can't picture what kind of space we'll be dealing with. I guess it'll also depend on the pitch of the roof.

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #11 on: February 29, 2012, 03:59:33 PM »
You wanted a low roof, yeah?  We'll have a bit of space to work with.  We worked this out once before.  I think we might have 15-20 metres in height for the relief.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60

Offline Superman

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Re: Temple
« Reply #12 on: March 01, 2012, 05:23:12 AM »
I think the original numbers we had were based on the map height limit, which we soon won't have to worry about.

I did some quick research and ran some rough numbers.

It think the width of our temples is about 130 meters. The Parthenon's roof slopes up from the base at around 13°. If my trigonometry is right, and there's no reason to really believe that it is, the peak would be 15 meters. I'm assuming we'll pick an angle close to that that also gives us and even rise over run, which we'll have to get an exact width to determine. Either way, it looks like the original 15-20 was a pretty accurate estimation anyway.
« Last Edit: March 01, 2012, 05:28:18 AM by Superman »

Offline Poopyhead pianoman ♫

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Re: Temple
« Reply #13 on: March 01, 2012, 07:56:29 PM »
Sweet.  256 blocks high is going to make the world so much more engaging.  I have always felt like the magnitude of our designs was somewhat cramped by that height limit.  Think of the things people are going to build!  In fact, that's the main reason I built the pillars that short—because I knew I'd have to fit a roof on top of them.
LOL @ Pam... if I had $20 for every time someone used that word with me... well....

I'd probably have like $60